AI Insights · Timothy · July 2021
Top 5 Hypercasual Games on iOS in Norway Q2 2021
Explore the performance of the top 5 hypercasual games on the iOS platform in Norway during Q2 2021, including trends in downloads, revenue, and active users.
During the second quarter of 2021, the top 5 hypercasual games on the iOS platform in Norway showed varied performance in terms of weekly downloads, revenue, and active users. Here’s a closer look at each game’s performance:
Slime Simulator Fluid Games
This game saw a steady increase in weekly revenue throughout the quarter, peaking at approximately $4.3K in late May. Weekly downloads, however, showed a declining trend, starting from 3.2K in late March and dropping to 463 by late June. The weekly active users also saw a downward trend, decreasing from 2K at the end of March to 657 by the end of June.
Magic Slime: Antistress & ASMR
Weekly revenue for this game remained relatively stable, hovering around $2.5K during most of the quarter but saw a slight decline to $1.5K by the end of June. Weekly downloads decreased significantly from 1.1K in late March to just 98 by late June. Active users also saw a gradual decline, starting at 2.3K and ending the quarter at 1.1K.
Athletics Mania: Track & Field
The game experienced fluctuations in weekly revenue, with notable peaks of $824 in early May and $760 in mid-June. Weekly downloads remained relatively low, with a minor peak of 122 in late March and generally staying below 111 for the rest of the quarter. Active users showed slight growth, starting at 246 and reaching 260 by mid-June before settling at 226 by the end of the quarter.
Eye Art: Perfect Makeup Artist
This game saw stable revenue, averaging around $500 per week, with a slight decrease to $350 by the end of June. Weekly downloads saw a significant drop from 1.2K in late March to 227 by the end of June. Active users also followed a downward trend, starting at 1.2K and declining to 426 by the end of the quarter.
Guitar: tabs, chords & games
Revenue for this game fluctuated, with peaks of $427 in late April and $398 in mid-April, before stabilizing around $291 by the end of June. Weekly downloads remained low throughout the quarter, averaging around 62 by the end of June. Active users also declined, starting at 199 in late March and dropping to 107 by the end of June.
For more detailed insights and data, visit Sensor Tower.